Tol Sigurn
From Syra D&D Wiki
Tol Sigurn is a well known local hero and the tavern keeper at The Wood's End, an inn located in the town that grew up around Brightstone Keep. He’s a human in his early sixties with blond hair silvered from age, blue eyes and a scar around his neck. When he travels, he wears a brown leather jerkin over his chain-mail, with suede pants and leather boots as well as a cloak cunningly cut to resemble leaves. Two well made bastard swords with wolf head pommels are his weapons of choice and he carries them strapped to his hips when they don’t hang from a place of honor above the bar.
Tol was born to a woodsman and his wife that lived in the forest near Minas, a hamlet that was burned to the ground many years ago that was situated well East of Brightstone Keep. Minas came under attack by a roving war band of orcs, and although they fought bravely, the village folk were slaughtered. The orcs then made their retreat into the forest where they encountered the homestead of young Tol and his family. The monsters tortured the family for sport, eventually killing the parents and hanging them all from the nearest tree. Tol was the only one alive when they did so, and they left him hanging as they left. The young man was able to free himself by swinging his body towards the tree trunk and grabbing hold, but not before the rope burned a wound around his neck. Surviving on the woodland skills his father taught him, he roamed the area killing off orcs and other goblinkin whenever he could.
Eventually he began to range far and wide, hunting for goblinkin before coming across his future friends in Stark, with whom he would eventually recapture Brightstone Keep. Curious as to what the party was up to, he trailed them from the port city into the mountain passes near Duvik where he helped them in an ambush and subsequently aided them to defeat an orc cleric of Gruumsh that had been plaguing the town. Tol and his companions had many adventures, which notably included him being taken prisoner by the dragon-mage Sionaas who was in pursuit of an orb of tremendous power that the band had recovered. The group was also instrumental in helping keep the drow deity Lolth in her prison by securing various keys to her gate and even travelling into the drows' prison itself to prevent their escape.
Eventually he settled down with Rosie, a barmaid from Silverstone, whom he visited whenever he was in the area. Together they opened a tavern near the keep, which the companions own and live in. Tol is known to make excursions into the woodland when he desires solace from civilization, and when he does Rosie waits for him, knowing he never stays away long.